AI Insights · Timothy · October 2024
Top 5 Zombie Games on Android in Netherlands, Q3 2024
Discover the performance trends of the top 5 zombie games on Android in the Netherlands during Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the top five zombie games on the Android platform in the Netherlands showed varied performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Last War:Survival Game from First Fun exhibited a notable increase in weekly revenue, peaking at approximately $46K by the end of July. The downloads fluctuated, with a notable spike to 10.9K in late July, followed by a dip in August, and a resurgence reaching 8.6K in the last week of September. Active users increased steadily, starting from around 47K in early July and reaching approximately 64K by the end of September.
Doomsday: B.Duck by IGG.COM experienced a varied revenue trend, peaking at around $11K in late July, with fluctuations in the following weeks, settling at approximately $7.6K by the end of September. Downloads saw a downward trend, starting from 4.3K in early July and decreasing to around 2.2K by the end of the quarter. Weekly active users showed a slight increase towards the end of the quarter, reaching approximately 9.8K.
TDS - Tower Destiny Survive from SayGames Ltd saw modest revenue figures, peaking at $610 in mid-August and tapering off to around $200 by the end of September. Downloads peaked at 8.1K in the second week of August, followed by a gradual decline to approximately 2.5K by September's end. Active users peaked at 10.7K in mid-August, decreasing to about 6.3K by the end of the quarter.
Plants vs. Zombies™ by ELECTRONIC ARTS maintained low revenue, hovering around $50 to $70 throughout the quarter. Downloads showed a gradual increase, peaking at 2.6K in the final week of September. Active users increased consistently, starting from about 7.3K in early July to nearly 11.7K by the end of September.
Idle Outpost: Upgrade Games from AppQuantum experienced a decline in revenue, starting from $7K in early July to approximately $1.9K by the end of September. Downloads also decreased over the quarter, from 3.1K in July to about 594 by the end of September. Active users showed a fluctuating trend, starting at about 6.5K and ending with a slight increase to 3.4K.
For more detailed insights and data, visit Sensor Tower.